![]() They also made seven additional criticisms, which we respond to in this article. They created a “straw person” claim that we never made (i.e., a direct effect of sexist-violent video games on empathy), and then they criticized us based on that claim. We also found that the endorsement of masculine beliefs, in turn, reduced the empathy toward female violence victims.įerguson and Donnellan ( 2017) raised some concerns about our article, and reanalyzed our data. 2016) showing that playing the violent-sexist video game Grand Theft Auto (GTA) increases the endorsement of masculine beliefs, especially among male players who highly identify with violent male game characters. In 2016, we published a study (Gabbiadini et al.
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